Using ModelLoader
You can use ModelLoader by dragging a compatible file into TheEngine.
| Type | Supported Formats |
|---|---|
| Models | .fbx, .obj |
| Textures | .png .tga .jpg |
Caution
If TheEngine does not find ModelLoader on startup, it will warn you when you try to convert files.
Compressing Textures
It is important to use the correct BCn compression for a given texture type.
A guide for this is provided below:
| Type | Use For |
|---|---|
| BC1 | Colour maps |
| BC4 | Height maps, font atlases, grayscale images |
| BC5 | Normal maps |
| BC7 | High-quality colour maps |